CapabilitiesIncorrect
“Realistic all-encompassing visual, auditory, and tactile environments enable people to do virtually anything with anybody, regardless of physical proximity. [By 2019.]”
Said 1999Deadline Dec 31, 2019The Age of Spiritual Machines (1999), Chapter 10 ('2019'), publisher's chapter summary, Penguin Random House
In 2019 VR was a small niche (a few million headsets), haptics were rudimentary, and remote interaction was dominated by flat video calls; no 'all-encompassing' visual-auditory-tactile environments existed.